Frost Lock (Blue)
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."
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Frost Lock (Blue)
Frost Lock (Blue)
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."
Original: $2.68
-70%$2.68
$0.80Product Information
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Shipping & Returns
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Description
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."
















