Zephyr Needle
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.
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Zephyr Needle
Zephyr Needle
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.
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Description
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.























